Il PaaS è l'acceleratore di qualsiasi business, sia quelli in crescita rapida, che quelli maturi. Per i primi, i WebSites rappresentano la via veloce per ottenere un risultato talvolta complesso; per i secondi, essi rappresentano un modo per ridurre la governance e i relativi costi, pur mantenendo in primo piano i requisiti di scalabilità e affidabilità. Vedremo quindi come WAWS è l'acceleratore del nostro posizionamento sul web, utilizzando un importante caso di studio di una emergente realtà italiana.
This demo intensive session will focus on the use of Microsoft Azure services to host a back end system for real- time telemetry processing in a 3D racing game. The use of asynchronous queues, worker roles, storage services and websites will be explained. Techniques for real-time data stream processing, data archiving and report generation will be discussed and demonstrated. During the session attendees will have the option to play the game, and see the lap and telemetry data being processed in real time. The session will provide an insight into leveraging the power of cloud-based platforms for high scale telemetry data processing scenarios. The techniques demonstrated will be applicable to many scenarios, from multi-player gaming to device telemetry and the internet of things.
This session will discuss some of the recent advancements in #azure IaaS that have significantly widened the choices available to developers and IT Pros alike. Developers can remote debug an IaaS VM and run Windows and non-Windows workloads. IT Pros can take advantage of advanced networking features, use rich CLI tools and use a single pane of glass management across Azure and on-premises resources.