With Skype used for more than 2 billion minutes a day (and counting), "Unified Communication" has now definitively changed communications, being available to your customers, at any time and any place. This session will give you a technical deep dive on the available possibilities for developers to enhance your customer service. It will demonstrate how the Skype-Lync Connectivity can improve the reachability of your enterprise, far beyond of what the ordinary telephone call approach can do. Illustrated by the native Lync contact center application LUCS, which already enables integration of Skype and Lync in the contact center, this session explains how to unleash the power of the various APIs available on Lync and Skype.
В этом докладе Александр расскажет о новом в управлении жизненным циклом приложений, разработке и тестировании, о поддержке принципов SAFe и других новинках в Visual Studio 2015 и TFS, а также как это эффективно использовать.
Bring your laptop to this session! Join members of the Cortana Analytics team for a hands-on workshop to practice building an experiment in Azure ML.This session will start with a short demo showing how to build an Azure ML experiment. You can follow along and build the experiment on your PC as the instructors explain what the experiment does, why the algorithms used were chosen, and key decisions in the experiment design. You'll then get 90 minutes to work on your own experiment. Depending on your experience level, you can:
Work your way through an online walkthrough (we'll provide pointers to several different tutorials)
Make changes to an existing experiment in the Azure ML Gallery to alter how it functions
Create a new experiment in the Azure ML Studio using an existing dataset
This demo intensive session will focus on the use of Microsoft Azure services to host a back end system for real- time telemetry processing in a 3D racing game. The use of asynchronous queues, worker roles, storage services and websites will be explained. Techniques for real-time data stream processing, data archiving and report generation will be discussed and demonstrated. During the session attendees will have the option to play the game, and see the lap and telemetry data being processed in real time. The session will provide an insight into leveraging the power of cloud-based platforms for high scale telemetry data processing scenarios. The techniques demonstrated will be applicable to many scenarios, from multi-player gaming to device telemetry and the internet of things.