Web developers are seeing huge boosts in their productivity building Web Applications with ASP.NET, with so many huge improvements to Visual Studio focused on the problems web developers solve each day. We've also made some significant improvements in Microsoft Azure for web developers by concentrating on providing the community the best cloud in which to host ASP.NET web apps. Features like Auto-scaling and Traffic Management provide high-performance, internationally-distributed web hosting scenarios. We've made it easier than ever to add background processing by adding Azure WebJobs as an option for web developers who need to add a middle tier. Along with staging and production deployment slots, and a rich SDK to enable service automation - a feature many software-as-a-service apps can use to automate their provisioning and deployment experiences - there's no better place than Microsoft Azure Web Sites to host your ASP.NET apps. Kudu offers Web Sites customers a set of extensions that offer an extensible addition to the Azure Management Portal that has extensions in it from external contributors and Microsoft engineers who contribute to a growing list of functionality each site can exploit. This session will introduce these and other features with Web Sites, and demonstrate how it is the best choice in the cloud for ASP.NET.
This demo intensive session will focus on the use of Microsoft Azure services to host a back end system for real- time telemetry processing in a 3D racing game. The use of asynchronous queues, worker roles, storage services and websites will be explained. Techniques for real-time data stream processing, data archiving and report generation will be discussed and demonstrated. During the session attendees will have the option to play the game, and see the lap and telemetry data being processed in real time. The session will provide an insight into leveraging the power of cloud-based platforms for high scale telemetry data processing scenarios. The techniques demonstrated will be applicable to many scenarios, from multi-player gaming to device telemetry and the internet of things.