We will take a look at what's new in Kinect for Windows v2 including the improvements in core sources like Infrared and Depth data. We will also show how the new Kinect Studio enables Kinect development even while travelling via plane, train, or automobile (note: you should not dev and drive) and how Kinect Interactions can be used to add a new input modality to Windows Store applications.
With the introduction of Windows Phone 8.1 and Windows 8.1, it is now possible to write truly native cross platform apps with Windows Universal apps. Get an introduction to building apps that run on the Windows Runtime, supported on both smartphone, tablet, desktop and everything in between. The talk will cover the following and more - What are the new development tools and features for Universal apps - Changes to application life cycle management - Cross platform synchronization - configure once - Geofencing and geolocation based notifications - Publish one app to both the Windows and Windows Phone stores This is the first step towards native apps running across the Microsoft ecosystem, including phone, desktop and Xbox.