Optimization is very hard topic which requires deep understanding of how underline system works. While every app is unique in its implementation, there are common areas that might improve app performance and memory usage in general. This especially true when apps were updated from previous versions on Windows. In this session, Mickey MacDonald talks about these common areas, how to optimize, and how to plan for low memory and hardware constraints.
Even though you're watching this on-demand, Mickey wants to help. Post your questions, comments, etc below or tweet it, mentioning @cdndevs.
In the push to retire Windows XP, application compatibility was all about "getting it over the line," particularly for those who were trying to finish up before the end of support this past April. Now, in a post-XP world, things are changing faster—are your tools, techniques, and processes able to keep up? Do you even want to? And are you able to take full advantage of your platform? Join "The App Compat Guy" for a review of the current state of the art and the secrets of customers who have been able to break the chains and become agile again.