Brian Keller talks with Jonah Sterling and Vishal Joshi about the new Microsoft Azure portal preview. This Preview portal is a big step forward in the journey toward integrated DevOps tools, technologies, and cloud services. See how you can deliver and scale business-ready apps for every platform more easily and rapidly—using what you already know and whatever toolset you like most.
Great tools for debugging and profiling are critical to the success of your graphics engine. Microsoft regularly updates a set of great graphics tools in Visual Studio and Windows that enable you to build great games. Come to this talk to learn about our currently shipping features, the upcoming DirectX 12 toolset, and discuss future directions. This talk will highlight top graphics debugging and performance problems and map key features to help you address those problems.