В докладе делается обзор технологий облачного использования SQL Server, рассматриваются преимущества каждого подхода, обсуждаются разнообразные пути миграции существующих on-premise решений, а также разбираются новые возможности будущей версии продукта.
Come and hear direct from people in the games industry how they got started and have a chance to ask them questions about what companies look for. If you’re interested in getting into game development, design or production, don’t miss this unique opportunity to find out from developers, business guys and others, all eager to share with you tips, tricks and secrets about getting started. Panel is moderated by Andrew Parsons and features Xbox's Major Nelson (Larry Hryb, http://majornelson.com/), and Adam Sessler (http://www.youtube.com/rev3games).
Windows 8.1 makes it easy for you to create apps that control devices using the Human Interface Devices (HID) industry standard. This session goes deep into the design of the new Windows Runtime HID API and walks you through the API and its functionality. It also demonstrates a custom HID peripheral to show you how to write apps that discover and communicate with HID devices using input, output, and feature reports.
In the new scenarios where cloud is getting used, integration becomes very important. Luckily, the Windows Azure platform provides a lot of different capabilities and services to make a secure link between your local systems and the Windows Azure services or machines. In this session, an overview will be give of the different technologies and the scenarios to which these technologies are best applicable. The following technologies will be demonstrated and discussed: * Connectivity on messaging level: Service Bus Messaging * Connectivity on service level: Service Bus Relay * Connectivity on data level: SQL Data Sync * Connectivity on network level: Windows Azure Virtual Networking * Connectivity on security level: Active Directory integration