Take a quick detour outside your app, and find out how to engage your users with Live Tiles and notifications when your app isn't running. See some of the new templates available with Windows 10. Integrate your app with Action Center.
Direct3D 12 enables new performance improvements for your game on Windows 10. Learn how to architect your game engine to best reduce CPU overhead, increase GPU efficiency, and improve frame-rate stability using the new Direct3D 12 API. Understand the fundamentals for building a fast-performing, efficient game engine on Direct3D 12 and where to find the best resources for diving deeper.
We live in a world of heterogeneous devices. In this session we’ll discuss the pros and cons of a number of strategies for producing cross-platform applications. Starting with HTML, moving through hybrid apps up to native apps, Mitch will explain the architectural patterns of each approach and explore the use-cases in which each approach is most appropriate. At the end of this session you’ll be much better equipped to decide on the best strategy for internal, B2B and B2C applications that need to be available to the entire audience, regardless of the device they use.