In this interactive session, we create an application in C# and XAML. Upon building the app there are multiple areas we explore, however the choice of where this session leads is up to the audience. The application will be broken down into multiple scenarios and as the product owners you get to decide what we implement. Topics the users can choose from include using Sensors, Toast Notifications, User Information with Roaming Profiles, Live Tiles and Globalization, to name a few. This talk may require audience participation through the use of mobile devices.
This session describes the new graphics features in Windows 10, including DirectX12, Windows Display Driver Model (WDDM) 2.0 improvements, as well as other investments in graphics and how they improve the gaming experience on Windows 10 PCs. In addition, this session includes enhancements to the Microsoft Hybrid graphics framework and Miracast support in Windows 10. Topics include: DirectX 12 overview, WDDM 2.0 overview, Gaming improvements in Windows 10, Hybrid graphics and Miracast improvements in Windows 10, and Windows 10 display mode management. Intended Audience: OEMs, ODMs, IDHs, IHVs, Peripheral Manufacturer, Driver Developer.