Graphically intensive user interfaces are growing increasingly more common in modern apps, and on the Windows platform, DirectX is a key enabler for this trend. Whether you use DirectX to create an interactive UI for a Windows Store app or to build a 3D game, having the right tools will make your job easier. In this video, we take a tour of what’s new in Visual Studio 2013 for building DirectX apps, including refreshed project templates, samples and feature additions to Graphics Diagnostics.
Luther Sun, Software Developer in Test, presented the test suite for the branch cache family of protocols implemented most recently in Windows 8.1 and Windows Server 2012 R2 at the Redmond Interoperability Protocols Plugfest 2013. The MS-PCCRC, MS-PCCRR, MS-PCHC and MS-PCCRTP Windows Protocol Documents cover these protocols and they are referenced by the MS-SMB2 protocol document and are covered in the MS-CCRSO overview document as well.