Temos, mais uma vez, a oportunidade de acompanhar a palestra do Alexandre Chohfi falando sobre o MonoGame (XNA). Dessa vez ele mostra onde conseguir baixar os arquivos diretamente do repositório de código e criar um projeto do zero.
This is a HARDCORE session designed to stretch, challenge, and entertain even an expert in the field. Windows debugging and Windows internals is something you can never really master, and everyone has new techniques. We showcase the latest innovations and approaches in troubleshooting for Windows, diving deep under the covers of Windows and how it's changing for 8.1. Our goal is to give even experts in the field new techniques—even if you are a hardened veteran—to help you solve problems more quickly and better understand how Windows works.
The Windows Driver Kit (WDK) is integrated with Microsoft Visual Studio and Debugging Tools for Windows. This integrated environment gives you the tools you need to develop, build, package, deploy, test, and debug drivers. Microsoft provides a single integrated toolset that supports driver development for all Windows platforms. This session provides an example of how the WDK and Visual Studio make it easy for hardware developers to build quality drivers for all platforms. Topics include: Walkthrough of the development lifecycle using the WDK and Visual Studio, How to create, build, deploy, test and live debug a driver by using the WDK & Visual Studio, Hardware Development Boards, and Overview of documentation, samples, templates. Intended Audience: OEMs, ODMs, IDHs, IHVs, Peripheral Manufacturers, Driver Developers.