This session describes Ultra High Definition, its importance and how Microsoft supports UHD in Windows 10, as well as actions for partners to provide compelling experiences. In addition, this session provides details on the hardware-based Digital Rights Management (DRM) feature. Topics include: How Ultra High Definition is changing the industry, and Implementing Hardware Digital Rights Management. Intended Audience: OEMs, ODMs, IDHs, IHVs, Peripheral Manufacturers, Driver Developers.
The Maine Medical Center Imaging Informatics development team focuses on improving patient care by managing their records data and making them available while ensuring patient privacy. As Maine Medical Center went through the process of bring hospitals into their healthcare system, the team was challenged with the complexity of merging patient records, data integrity, and overall data security. With Microsoft® development technologies and the integrated developer tools created by PreEmptive Solutions, the Imaging Informatics team at Maine Medical Center was able to improve patient care by ensuring patient data was accurately migrated, secure, and available when and where they needed it.
• See the math and visual science behind how Windows abstracts physical display density and viewing distance • Why this means you can work in effective pixel space across all devices • How Windows makes full use of the physical pixels for you • What has changed for Windows 10 and why • When you have to know about physical pixels and why: bitmap assets and layout grids • How assets are picked through MRT and how to use MRT to manage assets and asset packs • Guidance: best practices on which scale factors to support: tradeoffs between quality and footprint • How to port assets from other platforms to Windows apps • Why scaling and layout grid go hand-in-hand, and the benefits of sticking to the layout grid • When you have to know about physical pixels and why: some advanced application requirements and techniques • API support you need to write an app that knows about physical pixels Speaker: Steve Wright