Scopri come dare al tuo gioco un servizio REST con i Windows Azure Mobile Services: database, autenticazione, servizi per le notifiche e molto altro. In questa sessione vedremo come realizzare un plugin per Unity per sfruttare le funzionalità degli Azure Mobile Services in applicazioni per Windows e Windows Phone 8
Come to this session to learn about new features in SQL Server 2014 geared towards private and hybrid cloud. This session is demo-heavy and you will walk away with great understanding on how the product team bake cloud features directly into SQL Server 2014.
This demo intensive session will focus on the use of Microsoft Azure services to host a back end system for real- time telemetry processing in a 3D racing game. The use of asynchronous queues, worker roles, storage services and websites will be explained. Techniques for real-time data stream processing, data archiving and report generation will be discussed and demonstrated. During the session attendees will have the option to play the game, and see the lap and telemetry data being processed in real time. The session will provide an insight into leveraging the power of cloud-based platforms for high scale telemetry data processing scenarios. The techniques demonstrated will be applicable to many scenarios, from multi-player gaming to device telemetry and the internet of things.