Great tools for debugging and profiling are critical to the success of your graphics engine. Microsoft regularly updates a set of great graphics tools in Visual Studio and Windows that enable you to build great games. Come to this talk to learn about our currently shipping features, the upcoming DirectX 12 toolset, and discuss future directions. This talk will highlight top graphics debugging and performance problems and map key features to help you address those problems.
Expand your app into multiple markets using Visual Studio + Multilingual App Toolkit. No matter which Windows device families your app is targeting, the Multilingual App Toolkit provides a simplified localization workflow so you can focus on delivering great features. This session will cover enabling and use the toolkit in your daily development effort as well working with translation vendors and community translators. Speaker: Cameron Lerum.