In the next release of Windows, we will bring spatial audio to UWP developers. Xbox, Windows Desktop, HoloLens, and Windows Mobile app developers will be able to add Spatial Audio to their UWP applications either directly from their app or through a Unity plugin. During this session you will learn how the AudioGraph API works, how you can add Spatial Audio to your app, game, or experience.
Windows app packaging and deployment just got even better. Come learn how! In this session, learn about the packaging, deployment, and storage features available in Windows 8.1 Update for Desktop and Phone. You’ll leave with an understanding of what these features mean for your Windows Phone SilverLight apps and Windows XAML Windows Store and how to leverage them, and how they benefit your end-users.