Graphically intensive user interfaces are growing increasingly more common in modern apps, and on the Windows platform, DirectX is a key enabler for this trend. Whether you use DirectX to create an interactive UI for a Windows Store app or to build a 3D game, having the right tools will make your job easier. In this video, we take a tour of what’s new in Visual Studio 2013 for building DirectX apps, including refreshed project templates, samples and feature additions to Graphics Diagnostics.
Most mobile apps require the ability to store data locally on a device to deal with the realities of a disconnected world where a ubiquitous wireless data network is non-existent. While many consumer apps can save light amounts of data as small files, the data requirements of mobile line-of-business apps is much greater. With Windows Phone 8.1 and Windows 8.1, and using MSOpenTech’s new portable wrapper for the embedded database, SQLite, C# and Visual Basic developers can build structured data storage into their apps. Join Rob as he walks you through creating local databases and tables and shows you how to work with offline data. We also take a quick look at the new local data sync capability in Microsoft Azure Mobile Services which uses SQLite for local data storage.