Gaming is a key area of focus for Windows 10 — especially P C gaming. Create Windows 10 gaming experiences that maximize exposure in the Windows Store and provide mechanisms for users to discover, download, play, and re-engage with your game. Understand how Windows 10 helps drive engagement using live tiles and notifications. Learn about the gaming experiences and Xbox Live social engagements made possible through the Game bar and the Xbox app on the PC.
Mark Russinovich will share his vision on what Azure is today and where Microsoft is taking it in the future. As one of the most trusted Technical Fellows at Microsoft and with his new role as CTO for Azure, Mark has a unique perspective of how Azure is architected and what individuals can do to get the most out of this platform.
Note: at [12:20] we referenced DataStax being on Hadoop. In actual fact DataStax is based on Apache Cassandra (http://cassandra.apache.org/), an open source NOSQL distributed database management system, highly optimized for clusters spanning multiple datacenters, with asynchronous masterless replication allowing low latency operations for all clients.
DirectX12 enables next generation games to deliver better performance with greater flexibility and control. This technical session goes deep into the DirectX12 APIs you can use to reduce CPU rendering overhead, manage GPU resource usage more efficiently, and express the most cutting-edge 3D graphics possible across the spectrum of Windows 10 devices. Whether you are building a game for the phone, PC, or Xbox - you don't want to miss this talk.
Трек «Новый бизнес». Панельная дискуссия о трансформациях медиа-рынка в условиях роста мобильного сегмента. Участники: Софья Соколова (ректор Школы Новых медиа, главный редактор портала Звуки.ру), Александр Пятигорский (CDO, Beeline) и Андрей Григорьев (COO в GetShopApp).