Sochi 2014 Olympic and Paralympic Winter Games were undoubtedly the most important sporting event of 2014. During the Games, the official website of the Games became the most popular sports website in the world. We shall take a look under the hood and analyze its distributed architecture organically built on Microsoft Azure in order to cope with the rapidly growing and unpredictable load. Come and learn about the interesting problems we faced, as well as about how we designed our system in accordance with the strict requirements for this class of solutions.
How can your game take advantage of the broad reach of multiple form factors shipping with Windows 10, and provide the best experiences to your target audiences? Can a one-size-fits-all design approach succeed or should you tailor the experience to each device? We will discuss and demonstrate the design implications of Windows Core game development scenarios from casual to AAA games, as well as some common pitfalls with an appropriate checklist to mitigate concerns around legibility, input schemes and content density. This talk also examines user engagement expectations and how to map usability goals to user trends for each device.
Every business considering Lync looks at the business case to purchase and deploy differently based on its particular vertical industry, internal environment, and communication strategy and goals. Join us to see how to develop a business case for Lync and get insight into real world examples of how customers in multiple industries have developed successful business cases to deploy Lync, including examples of areas for cost savings for different types or organizations._x000D_