This is a session about the most popular SCOM Management Pack for MS SQL Server 2014. We will talk about new monitoring scenarios, new dashboards and other new cool features of the SQL MP. As usual, we also want to share with you some monitoring best practices which help you to deploy the most efficient monitoring.
How can your game take advantage of the broad reach of multiple form factors shipping with Windows 10, and provide the best experiences to your target audiences? Can a one-size-fits-all design approach succeed or should you tailor the experience to each device? We will discuss and demonstrate the design implications of Windows Core game development scenarios from casual to AAA games, as well as some common pitfalls with an appropriate checklist to mitigate concerns around legibility, input schemes and content density. This talk also examines user engagement expectations and how to map usability goals to user trends for each device.