Graphically intensive user interfaces are growing increasingly more common in modern apps, and on the Windows platform, DirectX is a key enabler for this trend. Whether you use DirectX to create an interactive UI for a Windows Store app or to build a 3D game, having the right tools will make your job easier. In this video, we take a tour of what’s new in Visual Studio 2013 for building DirectX apps, including refreshed project templates, samples and feature additions to Graphics Diagnostics.
Infrastructure as a Service è il nuovo modello che permette di creare delle macchine virtuali all'interno di Windows Azure, senza dover acquistare l'hardware, e senza doverlo gestire. Questo permette di avere un servizio on-demand, che abbatte notevolmente i costi. Durante questa sessione vedremo come creare VM remote e come mettere in comunicazione la propria infrastruttura con quella su Azure.
With the introduction of Windows Phone 8.1 and Windows 8.1, it is now possible to write truly native cross platform apps with Windows Universal apps. Get an introduction to building apps that run on the Windows Runtime, supported on both smartphone, tablet, desktop and everything in between. The talk will cover the following and more - What are the new development tools and features for Universal apps - Changes to application life cycle management - Cross platform synchronization - configure once - Geofencing and geolocation based notifications - Publish one app to both the Windows and Windows Phone stores This is the first step towards native apps running across the Microsoft ecosystem, including phone, desktop and Xbox.