To end the morning event, Jorge did a session focused on Azure services that may be of use when developing an IoT solution. From ingesting data, to it's analysis, services like EventHub, Azure Stream Analytics were demoed.
This is a HARDCORE session designed to stretch, challenge, and entertain even an expert in the field. Windows debugging and Windows internals is something you can never really master, and everyone has new techniques. We showcase the latest innovations and approaches in troubleshooting for Windows, diving deep under the covers of Windows and how it's changing for 8.1. Our goal is to give even experts in the field new techniques—even if you are a hardened veteran—to help you solve problems more quickly and better understand how Windows works.
Conheça mais sobre a Engine Unity3D, por onde começar e como criar seus jogos multiplataforma com essa poderosa ferramenta aliada ao Visual Studio. Nessa apresentação, o Ricardo Dorta (MVP) decidiu aceitar o desafio de criar um clone do Flappy Birds ao vivo.