Are you interested in the future and the roadmap for the WPF platform? If so, this session is for you. We will take an in-depth look at our areas of investment and the new features we are working on for .NET 4.6 and future releases of the WPF Platform. We will talk about how WPF platform will evolve in the long term, and the strategies you should start considering to get the best out of future platform improvements. Finally, we will take a look at the new authoring, debugging and diagnostics experiences available for WPF applications in Visual Studio 2015.
This session describes the new graphics features in Windows 10, including DirectX12, Windows Display Driver Model (WDDM) 2.0 improvements, as well as other investments in graphics and how they improve the gaming experience on Windows 10 PCs. In addition, this session includes enhancements to the Microsoft Hybrid graphics framework and Miracast support in Windows 10. Topics include: DirectX 12 overview, WDDM 2.0 overview, Gaming improvements in Windows 10, Hybrid graphics and Miracast improvements in Windows 10, and Windows 10 display mode management. Intended Audience: OEMs, ODMs, IDHs, IHVs, Peripheral Manufacturer, Driver Developer.