What if you had access to the largest set of game service functionality via Xbox Live? What if you had an SDK for enabling and accessing the Xbox Live gamer network, gamer score, achievements, leaderboards, and multiplayer services from any Windows 10 device easily? What would your games look like? Through demonstrations and samples, we'll examine the breadth of functionality and ease with which you can build and release a game that utilizes Xbox Live features.
Join MVP David O'Brien in finding out how to manage your infrastructure with Desired State Configuration the easy way. This session will demonstrate how you define the way you want a computer to look like, how to deploy that configuration, how little infrastructure one needs to get there and how DSC enforces that configuration. All that, with nearly no need to know Powershell. This session will enable you to go and automate stuff the easy way and probably secure your next pay rise!