Great tools for debugging and profiling are critical to the success of your graphics engine. Microsoft regularly updates a set of great graphics tools in Visual Studio and Windows that enable you to build great games. Come to this talk to learn about our currently shipping features, the upcoming DirectX 12 toolset, and discuss future directions. This talk will highlight top graphics debugging and performance problems and map key features to help you address those problems.
The new Microsoft Rights Management services (RMS) enables customers to protect their most sensitive information. Some customers want to put this data in the cloud while retaining control over it, while some may want to keep their data on-premises due to concerns about control over their data. Microsoft RMS can work with both these scenarios, enabling them to deploy Azure RMS to work with online and on-premises servers, and allowing them to retain control over their keys and access to documents. In this session we describe how these scenarios are deployed and demonstrate how to quickly set up Azure RMS, how to enable on-premises and cloud-based SharePoint and Exchange to use the service via the connector, and how to deploy Bring your Own Key solutions to protect your root keys.