• See the math and visual science behind how Windows abstracts physical display density and viewing distance • Why this means you can work in effective pixel space across all devices • How Windows makes full use of the physical pixels for you • What has changed for Windows 10 and why • When you have to know about physical pixels and why: bitmap assets and layout grids • How assets are picked through MRT and how to use MRT to manage assets and asset packs • Guidance: best practices on which scale factors to support: tradeoffs between quality and footprint • How to port assets from other platforms to Windows apps • Why scaling and layout grid go hand-in-hand, and the benefits of sticking to the layout grid • When you have to know about physical pixels and why: some advanced application requirements and techniques • API support you need to write an app that knows about physical pixels Speaker: Steve Wright
Serving up content on the Internet is something our web sites do daily. But are we doing this in the fastest way possible? How are users in faraway countries experiencing our apps? Why do we have three webservers serving the same content over and over again? In this session, we'll explore the Windows Azure Content Delivery Network or CDN, a service which makes it easy to serve up blobs, videos and other content from servers close to our users. We'll explore simple file serving as well as some more advanced, dynamic edge caching scenarios.
Every business considering Lync looks at the business case to purchase and deploy differently based on its particular vertical industry, internal environment, and communication strategy and goals. Join us to see how to develop a business case for Lync and get insight into real world examples of how customers in multiple industries have developed successful business cases to deploy Lync, including examples of areas for cost savings for different types or organizations._x000D_