Graphically intensive user interfaces are growing increasingly more common in modern apps, and on the Windows platform, DirectX is a key enabler for this trend. Whether you use DirectX to create an interactive UI for a Windows Store app or to build a 3D game, having the right tools will make your job easier. In this video, we take a tour of what’s new in Visual Studio 2013 for building DirectX apps, including refreshed project templates, samples and feature additions to Graphics Diagnostics.
Analysts predict that there will be anywhere from 24 to 200 billion Internet connected devices by 2020. Imagine every device as an object that is capable of exchanging voluntary information about itself and its environment as well as executing commands via APIs to act on their environments. What's more, the analytical insights gleaned from this data will have the potential to transform existing business while creating new ones. The Internet of Things is here, and the heterogeneity of devices, messaging considerations, security constraints, volume of data and compute requirements are significant. In this talk, seven-time MVP and Microsoft Azure MVP Rick G. Garibay will provide a deep dive into the various ways in which devices can be connected today and how a service-assisted communication model is really key to tackling the myriad of constraints that exist today. We'll explore the strengths and weaknesses of various communication models and application protocols and how the Azure Reykjavik Device Gateway Accelerator addresses your needs today while providing the extensibility and scale to meet your needs as your IoT strategy grows. You'll learn how to get up and running on your Azure subscription with the Master and Partition roles, how to register a device and flow telemetry, inquires, commands and notifications through the Reykjavik fabric leveraging Azure Storage, HD Insight along with a look at how you can extend the fabric with custom protocol gateway and telemetry adapters.