DirectX12 enables next generation games to deliver better performance with greater flexibility and control. This technical session goes deep into the DirectX12 APIs you can use to reduce CPU rendering overhead, manage GPU resource usage more efficiently, and express the most cutting-edge 3D graphics possible across the spectrum of Windows 10 devices. Whether you are building a game for the phone, PC, or Xbox - you don't want to miss this talk.
In a world where a person’s portfolio of devices and peripherals interoperate seamlessly, docking plays an important role by enabling portability and productivity through quickly, seamlessly, and more securely connecting the peripherals a user needs to accomplish a task. This session will provide system and device builders with the guidance to create great hardware that lights up the Windows 10 docking user experience. Topics include: overview of the Windows 10 docking user experience, implementation details for docking technologies: WiGig, Miracast, USB type-C, and guidance for solutions with custom docking connectors. Intended Audience: OEMs, ODMs, IDHs, IHVs, Peripheral Manufacturers, Driver Developers.