Great tools for debugging and profiling are critical to the success of your graphics engine. Microsoft regularly updates a set of great graphics tools in Visual Studio and Windows that enable you to build great games. Come to this talk to learn about our currently shipping features, the upcoming DirectX 12 toolset, and discuss future directions. This talk will highlight top graphics debugging and performance problems and map key features to help you address those problems.
The Azure Portal is one of the biggest, and most complex Single Page Applications (SPA) in the World. Are you curious what's under the cover? Let's check what tools, frameworks, libraries and techniques are used to enable over 500 developers to work on one web application, with the possibility to release a new version anytime.
In this session, Jakub will uncover all of the details of the end-to-end development process, performance tweaks, and how we implemented Continuous Integration, and Continuous Delivery.
You will learn:
Software Architecture of Azure Portal
Technologies, tools and libraries used to build Azure Portal
How Continuous Integration and Continuous Delivery is implemented at Azure Portal