The Windows 10 universal app platform is designed to enable game developers to create high performance games that can target the broadest range of devices with a single code base. Whether you're planning the next AAA blockbuster, or building a mobile mini-game in your basement, Windows provides flexibility and power that you need. This session will introduce Microsoft's latest game development tools, platform, services and ecosystem. Come see demonstrations, best practices and learn proven usage patterns that leverage DirectX and the WinRT APIs to target the Xbox and Windows ecosystem of devices.
With Skype used for more than 2 billion minutes a day (and counting), "Unified Communication" has now definitively changed communications, being available to your customers, at any time and any place. This session will give you a technical deep dive on the available possibilities for developers to enhance your customer service. It will demonstrate how the Skype-Lync Connectivity can improve the reachability of your enterprise, far beyond of what the ordinary telephone call approach can do. Illustrated by the native Lync contact center application LUCS, which already enables integration of Skype and Lync in the contact center, this session explains how to unleash the power of the various APIs available on Lync and Skype.