This demo intensive session will focus on the use of Microsoft Azure services to host a back end system for real- time telemetry processing in a 3D racing game. The use of asynchronous queues, worker roles, storage services and websites will be explained. Techniques for real-time data stream processing, data archiving and report generation will be discussed and demonstrated. During the session attendees will have the option to play the game, and see the lap and telemetry data being processed in real time. The session will provide an insight into leveraging the power of cloud-based platforms for high scale telemetry data processing scenarios. The techniques demonstrated will be applicable to many scenarios, from multi-player gaming to device telemetry and the internet of things.
モバイル開発、モダン Web アプリ開発のための Web API 構築技術セッションです。昨今の Microsoft Azure はモバイル開発の支援機能が強化されています。本セッションでは、ASP.NET Web API の最新情報や Web API のセキュリティ保護などのフレームワークの情報に加え、Azure Mobile Services における Web API 開発の解説を行います。次期機能についても可能な限りご紹介します。
The first major decision when planning for a Lync deployment is how to deploy Microsoft Lync: as Lync Server 2013 on premises, or Lync Online with Microsoft Office 365 in the cloud. This first decision will shape service quality, resiliency, and resource optimization in your deployment. This session goes over the differences between "on-premise," hybrid, and "on-line" solutions and details situations where each would be optimal for your deployment. Finally, this session covers hosted solutions, the interoperability between Lync and Office 365, and offers guidance in preparing for a potential migration to the cloud.