A new era of analytics is being engendered by cloud computing. The cloud gives us the power to collect and integrate data from an enormous variety of sources, to process big data at amazing scale and economics, to dramatically simplify development and deployment, and offer amazing intelligent APIs and applications as hosted services. In this keynote talk, Joseph will review with demos and examples how these game-changing developments will change how we live, work and play, and show the enormous opportunities for customers and partners to capitalize on these innovations.
By using Visual Studio, Team Foundation Server and Visual Studio Team Services, and their integration with SonarQube, you now have a way to measure technical debt, stop it from growing, and manage it down. This video shows how to modify a continuous integration build to add a SonarQube analysis, how to take a baseline in Visual Studio 2015 Update 1 to make a fresh start managing your static analysis issues, and how to use the "Changed Documents" filter in the error list to clean-up existing static analysis issues as you change code.
Graphically intensive user interfaces are growing increasingly more common in modern apps, and on the Windows platform, DirectX is a key enabler for this trend. Whether you use DirectX to create an interactive UI for a Windows Store app or to build a 3D game, having the right tools will make your job easier. In this video, we take a tour of what’s new in Visual Studio 2013 for building DirectX apps, including refreshed project templates, samples and feature additions to Graphics Diagnostics.