In this session the speaker will go through the various uses of Windows Azure for dev and test scenarios. The content wil call out common current day flaws in testing, such as don't test at all, poor/incomplete hardware, out of date builds in QA, can't test to scale, and several other scenarios. The demo in this session will include building/deploying a simple ASP.Net MVC4 app for testing.
Direct3D 12 enables new performance improvements for your game on Windows 10. Learn how to architect your game engine to best reduce CPU overhead, increase GPU efficiency, and improve frame-rate stability using the new Direct3D 12 API. Understand the fundamentals for building a fast-performing, efficient game engine on Direct3D 12 and where to find the best resources for diving deeper.