The Internet of Things (IoT) revolution is already here. Implementing IoT technology is in fact the first step in becoming a truly digital business. Frank Gillett, a Principal Analyst serving CIOs for Forrester and an expert on IoT, will tell you everything you need to know about this important new technology.
We will take a look at what's new in Kinect for Windows v2 including the improvements in core sources like Infrared and Depth data. We will also show how the new Kinect Studio enables Kinect development even while travelling via plane, train, or automobile (note: you should not dev and drive) and how Kinect Interactions can be used to add a new input modality to Windows Store applications.
Quality and fast feedback on mobile is a challenge! Developing mobile apps requires dealing with multiple platforms, OS versions, form-factors and resolutions, varying hardware capabilities and network conditions. At the same time, users have extremely high expectations for the mobile experience and will promptly punish with bad App Store reviews when disappointed. User expectations are set by fast-moving consumer apps such as Facebook, YouTube and Google Maps which deliver fast, responsive, quality apps with frequent release cycles. At Xamarin, we believe that the way to higher quality and faster mobile release cycles is continuous delivery. In this talk, we show how to setup a continuous delivery pipeline for a small mobile app. We show you how fast (and fun) it is to write automated tests and to automatically run them in various deployments with each commit. We discuss benefits as well as some of the challenges that mobile developers face in establishing the ""walking skeleton"" deployment pipeline for mobile apps. The example pipeline is complemented with a few small but real-life case studies of companies who successfully have implemented continuous delivery for mobile.