Optimization is very hard topic which requires deep understanding of how underline system works. While every app is unique in its implementation, there are common areas that might improve app performance and memory usage in general. This especially true when apps were updated from previous versions on Windows. In this session, Mickey MacDonald talks about these common areas, how to optimize, and how to plan for low memory and hardware constraints.
Even though you're watching this on-demand, Mickey wants to help. Post your questions, comments, etc below or tweet it, mentioning @cdndevs.
We live in a world of heterogeneous devices. In this session we’ll discuss the pros and cons of a number of strategies for producing cross-platform applications. Starting with HTML, moving through hybrid apps up to native apps, Mitch will explain the architectural patterns of each approach and explore the use-cases in which each approach is most appropriate. At the end of this session you’ll be much better equipped to decide on the best strategy for internal, B2B and B2C applications that need to be available to the entire audience, regardless of the device they use.