Windows 10 adds new hardware support enabling you to build apps that connect with both the past and the future. Come learn about developing apps for: • USB connected accessories on Phones, Tablets, and PCs • Popular prototyping boards like Arduinos • The large installed base of serial connectivity devices, like 30 year old natural gas meters. This session covers developing apps for USB Accessories and the design and use of Windows Runtime Serial API for universal apps. Speakers: Arvind Aiyar and George Roussos.
By definition, an app written on the Universal Windows Platform can run across many Windows device families, but this covers an extremely wide range of different hardware capabilities (especially to memory and CPU). If you want your app to be successful on all devices, you need to pay attention to these variations, and tune your app’s features dynamically. This talk will explain how the system applies memory and CPU resource policy, and provides insights into the underlying rationale and internal mechanisms. We’ll also see how the new API surface gives you the tools to make your app successful in the face of widely varying hardware constraints. Speaker: Andrew Whitechapel.