Watch this video to see how we have made performance measurements easier than ever by bringing performance information into your favorite tool: the debugger. You will learn how to measure performance with PerfTips by setting breakpoints and stepping through code, and how to drill into CPU and Memory Usage with the Diagnostic Tools window.
Shane Ginsberg, Nathan Moody, Michael Neuman, and Rick Barraza discuss topics ranging from the critical importance of user empathy when designing and building software for people, to design's role in the age of ubiquitous computing and ambient intelligence. Online viewers provided several great questions for the panelists to explore. Lots of topics and important information for designers and developers alike. Tune in.
In this interview Brian breaks down the Prism library for building XAML applications. Microsoft recently open sourced Prism and put the community in charge of its direction. Brian happens to be one of the main contributors. It was a fun interview for me given how long I've known Brian personally.
Unity3D – самый популярный движок для разработки игр и один из самых распространенных на различных платформах. Из доклада вы узнаете об основных возможностях Unity, приемах разработки игр с его использованием, в том числе для Windows и Windows Phone.