Windows Presentation Foundation (WPF) enables .NET developers to build rich and powerful Windows desktop applications using managed languages and XAML. In this session we'll cover all the latest innovations available to WPF developers such as improvements coming from .NET, integration points with the latest cloud technologies and enhanced tooling & profiling capabilities in Visual Studio.
Ever wanted to get started with game development but didn't know how? This talk is for you! We'll take a look at some of the concepts behind creating a game using C# and Unity. Developers can expect to walk away from this talk with an introduction to the core scripting mechanics needed to jump right in to making a game. We'll also cover some of the basics of using the Unity engine to create a good foundation.