With the introduction of Windows Phone 8.1 and Windows 8.1, it is now possible to write truly native cross platform apps with Windows Universal apps. Get an introduction to building apps that run on the Windows Runtime, supported on both smartphone, tablet, desktop and everything in between. The talk will cover the following and more - What are the new development tools and features for Universal apps - Changes to application life cycle management - Cross platform synchronization - configure once - Geofencing and geolocation based notifications - Publish one app to both the Windows and Windows Phone stores This is the first step towards native apps running across the Microsoft ecosystem, including phone, desktop and Xbox.
How do you design your IaaS implementations for optimal performance, maximum redundancy and geo-diversity? How do new machine series gain you better performance and leverage new hardware capabilities in our datacenters? Learn how to design your systems to minimize reboots and downtime due to user error or planned maintenance. This session has it all the answers and more.
In this demo-packed session, we'll walk through building your first .NET controlled LEGO Mindstorm using Windows Phone. You'll learn about the LEGO EV3 API, how to control motors and read sensor data, and how to batch commands to the robot. Once we have a working, drivable robot, we'll switch to cloud-enabling the robot so that you can drive the robot remotely via a Web site hosted in Microsoft Azure.
Recent updates to Mobile Services make it easier than ever to add a mobility layer to existing enterprise systems and data. Learn how you can take advantage of key features like authenticating users via Active Directory, easily configuring a point-to-point connection between on-premises assets like Oracle or SAP and a Mobile Services backend, offline sync, and more.