In April at Build 2014, Microsoft unveiled universal Windows apps, a new approach that enables developers to maximize their ability to deliver outstanding application experiences across Windows PCs, laptops, tablets, and Windows Phones. This means it's now easier than ever to create apps that share most of their code. Code can be shared using the new shared app templates, as well as by creating Portable class libraries. This session will walk through the development of a shared app and will discuss where it still makes sense to implement platform specific features.
Xamarin Developer Evangelist James Montemagno shows you how the Xamarin Platform enables developers to leverage their C# and .NET skills to create native mobile apps for iOS, Android, Mac, and Windows. With Xamarin, you use the same language, APIs, and data structures on every platform to build a single, shared C# codebase across all targets. Use your favorite IDE, Visual Studio, to build, design, debug, and deploy your iOS and Android applications.
Xamarin features deep integration into Visual Studio 2015 with full iOS and Android designers for you to build your native user interfaces. Additionally, you can take advantage of existing libraries available on NuGet and in the Xamarin Component Store to accelerate your mobile app development. Visit http://xamarin.com to get started today.
Visual Studio 2013, along with Blend for Visual Studio, provides a host of XAML Windows Store app development improvements. In this video, we will demo some of these new features, including template, designer, code editor, debugging and diagnostic tool improvements.