We will take a look at what's new in Kinect for Windows v2 including the improvements in core sources like Infrared and Depth data. We will also show how the new Kinect Studio enables Kinect development even while travelling via plane, train, or automobile (note: you should not dev and drive) and how Kinect Interactions can be used to add a new input modality to Windows Store applications.
In the past, app developers who wanted to support both personal Microsoft accounts and work accounts from Azure AD had to integrate with two disparate stacks. We're bringing these two together and are making it easy to support any type of Microsoft-powered account in your application. In this video we'll give an overview of the newly available app registration, authentication endpoints, SDKs, and sign-in experience. We'll also show how to call the Microsoft Graph using access tokens issued by the unified authentication service.