Join this session to learn how Microsoft IT is successfully running Unified Device Management by leveraging Windows Intune and System Center 2012 R2 Configuration Manager to embrace BYOD scenarios across 15K heterogeneous devices. This session provides a deep technical overview of how Microsoft IT automates LOB application publishing, manages Company Portal deployments, and enforces device security settings for Windows 8.1 PCs, Windows RT, Windows Phone 8, and iOS. This session also covers how Microsoft IT has configured certificate services to deploy VPN, Wi-Fi, and Remote connection profiles on devices to enhance user productivity.
Трек «Тренды приложений». Лекция Дмитрия Карпова (куратора курса «Дизайн в интерактивной среде» и интенсивных курсов по новым медиа, БВШД) о дизайне пользовательского опыта и опыта взаимодействия с брендом.
Azure Files is one of the new great features released in Azure Storage, allowing you to mount a share in your Storage Account as a mapped drive. This session will cover a few interesting scenarios why you would benefit from using Azure Files: centralizing log files from different machines in a centralized place, lift-and-shift legacy applications, creating a scalable FTP Server, deploy a .NET/Java/NodeJS application to Azure Files and then run it in a Cloud Service, ...
How can your game take advantage of the broad reach of multiple form factors shipping with Windows 10, and provide the best experiences to your target audiences? Can a one-size-fits-all design approach succeed or should you tailor the experience to each device? We will discuss and demonstrate the design implications of Windows Core game development scenarios from casual to AAA games, as well as some common pitfalls with an appropriate checklist to mitigate concerns around legibility, input schemes and content density. This talk also examines user engagement expectations and how to map usability goals to user trends for each device.