We will take a look at what's new in Kinect for Windows v2 including the improvements in core sources like Infrared and Depth data. We will also show how the new Kinect Studio enables Kinect development even while travelling via plane, train, or automobile (note: you should not dev and drive) and how Kinect Interactions can be used to add a new input modality to Windows Store applications.
Building Unity games has never been easier with Visual Studio and Visual Studio Tools for Unity! Visual Studio 2015 is the one-stop shop for getting you everything you need to start building Unity games in Visual Studio. In addition, Visual Studio Tools for Unity (VSTU), Microsoft's free Visual Studio add-on that enables editing and debugging Unity games in Visual Studio, is shipping 2.0 RTW with support for Unity 5 and advanced debugging capabilities.
This session we will have fun and take you a Power BI developer to the next level. Power BI Desktop under the covers is Power Pivot, Power Query, and Power View. You will learn best practices and performance tips to create business useful models with features users cry out for through demonstration of real world Power BI modelling solutions. Advanced DAX / Modelling - "Activity Based Costing System" * Relative time calculations * Naming conventions * DAX best practices Advanced Power Query - "Polly Perk" * Loading data from the web * Combining Queries and sub-queries * Magic of Pivot and Un-Pivot Creating self documenting models utilizing DSV's * will be made available to you as a delegate