Building Unity games has never been easier with Visual Studio and Visual Studio Tools for Unity! Visual Studio 2015 is the one-stop shop for getting you everything you need to start building Unity games in Visual Studio. In addition, Visual Studio Tools for Unity (VSTU), Microsoft's free Visual Studio add-on that enables editing and debugging Unity games in Visual Studio, is shipping 2.0 RTW with support for Unity 5 and advanced debugging capabilities.
In this session, we will share a proven adoption methodology, key success factors, best practices, and relevant resources to help drive both rapid and sustained adoption of Lync. We will showcase a new Adoption tool that will make it easier to collect and analyze Lync adoption metrics and drive a positive end user experience that supports increased adoption. You will leave this session with the tools you need to reach maximum return on your investments with Lync through adoption.