Most mobile apps require the ability to store data locally on a device to deal with the realities of a disconnected world where a ubiquitous wireless data network is non-existent. While many consumer apps can save light amounts of data as small files, the data requirements of mobile line-of-business apps is much greater. With Windows Phone 8.1 and Windows 8.1, and using MSOpenTech’s new portable wrapper for the embedded database, SQLite, C# and Visual Basic developers can build structured data storage into their apps. Join Rob as he walks you through creating local databases and tables and shows you how to work with offline data. We also take a quick look at the new local data sync capability in Microsoft Azure Mobile Services which uses SQLite for local data storage.
Temos, mais uma vez, a oportunidade de acompanhar a palestra do Alexandre Chohfi falando sobre o MonoGame (XNA). Dessa vez ele mostra onde conseguir baixar os arquivos diretamente do repositório de código e criar um projeto do zero.
Join 5nine Software's Symon Perriman to see an overview of the main features and capabilities coming in the next version of Windows Server. The new capabilities will enhance management of servers, storage, networks, and workloads while improving service delivery, business continuity and security. Learn how the convergence of Windows Server with System Center and Microsoft Azure are enabling new hybrid cloud capabilities for Hyper-V, Networking, Storage Services, Failover Clustering and more.
How can your game take advantage of the broad reach of multiple form factors shipping with Windows 10, and provide the best experiences to your target audiences? Can a one-size-fits-all design approach succeed or should you tailor the experience to each device? We will discuss and demonstrate the design implications of Windows Core game development scenarios from casual to AAA games, as well as some common pitfalls with an appropriate checklist to mitigate concerns around legibility, input schemes and content density. This talk also examines user engagement expectations and how to map usability goals to user trends for each device.