Testability is more important than ever. With short ship cycles and the desire for continuous delivery, it is critical to quickly know if a modification has destabilized your code base. This session will enable you to use a dependency injection container of your choice to create testable code. We will examine tightly coupled code and what problems it causes and how DI can be used to avoid these problems. The Unity DI container will be used as the medium to understand the concepts.
Graphically intensive user interfaces are growing increasingly more common in modern apps, and on the Windows platform, DirectX is a key enabler for this trend. Whether you use DirectX to create an interactive UI for a Windows Store app or to build a 3D game, having the right tools will make your job easier. In this video, we take a tour of what’s new in Visual Studio 2013 for building DirectX apps, including refreshed project templates, samples and feature additions to Graphics Diagnostics.
Join this session for a journey through the lifecycle of a Microsoft Application Virtualization (App-V) 5.0 package. From the birth of a sequenced package through deployment, streaming, configuration, updates, connection groups, user customization and eventual termination. This session is based solely on stand-alone mode, demo-driven, behind-the-scenes views of how each part of the application lifecycle is handled by the App-V Client. No ties to Configuration Manager or Full Infrastructure, just an under the hood insight into how App-V applications are handled regardless of delivery mechanisms.