Direct3D 12 enables new performance improvements for your game on Windows 10. Learn how to architect your game engine to best reduce CPU overhead, increase GPU efficiency, and improve frame-rate stability using the new Direct3D 12 API. Understand the fundamentals for building a fast-performing, efficient game engine on Direct3D 12 and where to find the best resources for diving deeper.
The cloud is truly becoming the "brain" for our connected planet. You're not just running algorithms in the cloud, rather you're connecting that with data from sensors from around the world, historical data or real-time data collected by applications. By bringing data into the cloud, you can integrate all of the information, apply Machine Learning and AI on top of that, and deliver applications that are continuously learning and evolving in the cloud, and providing rich customer experiences. Consequently, the devices and applications connected to cloud are learning and becoming increasingly intelligent.
Please join Rohan Kumar, GM for Data Platform at Microsoft, on a journey through the new application and analytics patterns that are emerging as we bring advanced intelligence, the cloud, IoT and Big Data together.
Data is everywhere. Open source world gives us an opportunity to use advanced technical solutions to handle not uncommon problems of huge amounts of data that require low latency access. Can we use our favorite language such as F# for that? The answer is yes! This talk is focused on showing how to create a Cassandra cluster based on Docker, and how to build an application that connects to it and uses it with F# in a cross platform way! I will show how easy it is to use fully open source tools such as F# with Project Scaffold in Xamarin Studio on OSX to create a solution that uses advanced open source distributed database Cassandra on Docker.