When it comes to movies, music, gaming and apps, audio is an integral and key part of the user experience. This session will introduce the low level audio related enhancements in Windows 10 and will give you the insight to leverage those enhancements to create great audio experiences across all devices. Topics include: Overview of the new audio stack architecture targeting low latency scenarios, Better audio processing via dedicated categories for stream types: Speech, Movie, Music, Communications, and Improved audio hardware resource management. Intended Audience: OEMs, ODMs, IDHs, IHVs, Peripheral Manufacturers, Driver Developers.
Xamarin.Forms abstracts UI definition into cross platform Xaml, with all controls rendered natively across iOS, Android and Windows Phone. In this session you will learn how define a multi-platform UI once for each of these platforms, binding to data stored in a local DB using the Mvvm pattern, and synchronising to the cloud using Azure Mobile Services. Learn when it is necessary to dive into platform specific code and how to go about this in code and in xaml.