In April at Build 2014, Microsoft unveiled universal Windows apps, a new approach that enables developers to maximize their ability to deliver outstanding application experiences across Windows PCs, laptops, tablets, and Windows Phones. This means it's now easier than ever to create apps that share most of their code. Code can be shared using the new shared app templates, as well as by creating Portable class libraries. This session will walk through the development of a shared app and will discuss where it still makes sense to implement platform specific features.
Corey will walk through many of the ways to build applications using Virtual Machines on Azure. He will talk about building apps using Dev/Test lab and VSTS. He will also cover deploying apps on the newly released VM Scale Sets and Azure Container Service. He will walk through some of the latest support for Linux and Cloud Foundry on Azure and deploying full packaged products in easy ways.