Great tools for debugging and profiling are critical to the success of your graphics engine. Microsoft regularly updates a set of great graphics tools in Visual Studio and Windows that enable you to build great games. Come to this talk to learn about our currently shipping features, the upcoming DirectX 12 toolset, and discuss future directions. This talk will highlight top graphics debugging and performance problems and map key features to help you address those problems.
Most people do not believe that Linux and OSS tools / application layers are first class citizens in our Azure services. We have come a long way in a short period of time to reverse that line of thought. Learn from experts in the Linux and OSS world how to design and deploy Linux and supporting technologies in your Azure environment. You can deploy machines from our Gallery or pull images from our VMDepot to get started quickly without having to re-invent the wheel.