Xamarin.Forms abstracts UI definition into cross platform Xaml, with all controls rendered natively across iOS, Android and Windows Phone. In this session you will learn how define a multi-platform UI once for each of these platforms, binding to data stored in a local DB using the Mvvm pattern, and synchronising to the cloud using Azure Mobile Services. Learn when it is necessary to dive into platform specific code and how to go about this in code and in xaml.
The new release of Windows Phone and Windows 8.1 dramatically expands the ways in which developers can build applications and games, by adding several new programming models, and also expanding the application model to support a broader set of developer scenarios. We explore these in depth and give you the information you need to get started building applications that leverage these features today.
В докладе рассмотрены различные подходы к обеспечению высокой доступности приложения как в публичном, так и в частном облаках. Затронуты темы резервного копирования и построения катастрофоустойчивых конфигураций.
With Windows 10, developers can use the Windows universal platform to create a single app that can reach every Windows 10 device, while also delivering a user experience tailored to the device’s specific capabilities. In this session, we’ll introduce you to the Windows universal app platform, and walk you through how to build a Windows app that will delight your users, regardless of the Windows 10 device it’s running on. Intended Audience: OEMs, ODMs, IDHs, IHVs, Peripheral Manufacturers.