DirectX12 enables next generation games to deliver better performance with greater flexibility and control. This technical session goes deep into the DirectX12 APIs you can use to reduce CPU rendering overhead, manage GPU resource usage more efficiently, and express the most cutting-edge 3D graphics possible across the spectrum of Windows 10 devices. Whether you are building a game for the phone, PC, or Xbox - you don't want to miss this talk.
Join this session for a journey through the lifecycle of a Microsoft Application Virtualization (App-V) 5.0 package. From the birth of a sequenced package through deployment, streaming, configuration, updates, connection groups, user customization and eventual termination. This session is based solely on stand-alone mode, demo-driven, behind-the-scenes views of how each part of the application lifecycle is handled by the App-V Client. No ties to Configuration Manager or Full Infrastructure, just an under the hood insight into how App-V applications are handled regardless of delivery mechanisms.